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Introduction and Practice of an Educational Escape Game
Target audience: Professionals in training, career guidance, and social inclusion
Prerequisites: No prerequisites are required for this module
Duration: 3 days (in-person)
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Day 1:
Why create a pedagogical escape game?
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Discover the concept of educational escape games and their various applications (life-size, tabletop, etc.)
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Identify examples of escape games that can be integrated into a learning sequence
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Distinguish between the concepts of gamification and serious games
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Highlight the benefits of escape games for learning
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Understand the contributions of cognitive psychology to the learning process

For more information : emmanuelle.milliere@accords-majeurs.fr
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